More news about devolpment
Devlog Update – 1000Qwerty101 Back Again!
Development is progressing smoothly on my project, and the core upgrade system is now fully scaled. Next, I'll focus on adding more upgrades—right now, there are only two, but the goal is to expand significantly.
Since all the foundational systems are complete, it's time to broaden the scope of the game. Several exciting features are planned, including:
- A pawn shop where players can sell resources for money
- A shop where money can be spent on multipliers, and possibly an auto-pawn function
- A potential auto money maker to generate passive income
The project is evolving as development continues, shaping the concept into something bigger and better. Once released, it will be fully browser-accessible, built entirely using HTML, JavaScript, and CSS, and hosted online via Replit.
While development might take a few weeks—possibly up to a month—I aim to add around 100 upgrades (or slightly fewer). However, I may release a demo version once I’ve created at least 20 upgrades.
That's all for now! As more features come together, there will be even more content to discuss in future updates. Let me know what you'd like to see in the demo or even the final version—I’d love to hear your ideas
Ascendance
A game where you get as many resources as can be
Status | In development |
Author | Dude Man Nigga |
Genre | Simulation |
Tags | 2D, Casual, fun, Incremental, maximize, Pixel Art, upgrades |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Update 0.06May 09, 2025
- A updateMay 06, 2025
- Version 0.05 beta demo releaseMay 05, 2025
- There was a big bad :CMay 02, 2025
- Info about the devolpingApr 30, 2025
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